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Tag Archives: sound design

EXCLUSIVE: Behind the sound design of Tom Clancy’s The Division 2

Colby Ramsey finds out how the sound team for Tom Clancy’s The Division 2 pulled out all the stops to create a truly immersive audio experience for 2019’s biggest online RPG shooter… — A familiar spin on its predecessor’s icy setting, The Division 2 play out on the streets of …

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Sound Technology and Out Board to collaborate on spatial audio demo at ABTT Show

Immersive audio and show control specialists Out Board, and Sound Technology Ltd, distributors of HARMAN Professional Audio and Lighting products in the UK, are collaborating on a spatial audio demonstration at the ABTT Theatre Show in London this week. Out Board will present a sampler of TiMax immersive audio soundscapes …

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Dynacord releases Sonicue sound design software

Dynacord has unveiled Sonicue, its new system-focused software designed to aid set up, tuning and operation of sound reinforcement systems by providing a full overview of the system. Sonicue supports Dynacord TGX and IPX series amplifiers, as well as all amplifier models fitted with the RCM-28 OMNEO Network & DSP …

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Submissions now open for GameSoundCon 2019

GameSoundCon, the premier conference for video game music and sound design, has announced an open call for Video Game Sound designers and Game Audio Experts to speak at GSC in Los Angeles on Oct 29 and 30. “This is one of my favourite parts of GameSoundCon!” said executive director Brian …

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Review: Krotos Sound Design Bundle 2

Stephen Bennett gives us the lowdown on this bespoke collection of plug-ins for sound designers… — Sound design and effects are just as important as the visual elements of film, television and video games. The modern ‘just in time’ methods of production – where editors and directors are changing the …

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d&b installs world’s largest single-room speaker system at the Royal Albert Hall

The Royal Albert Hall has completed the biggest improvement to sound in its auditorium since the installation of the iconic acoustic ‘mushrooms’ in 1969, 50 years ago.    Costing over £2 million, the project took 693 days of labour, using 15,291m of cable and 465 individual speakers for what is …

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Testing, Testing: Inside WSDG’s Swiss Acoustic Simulation Lab

AMI hears from Dirk Noy, Partner and Director of Applied Science and Engineering at WSDG, about the company’s Acoustic Simulation Lab in Basel, Switzerland… How did the lab first come to fruition? The room was opened in September 2018 and we invited some people over for a ceremonial launch event. …

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