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Tag Archives: sound design

Interview: PMC “Sound For The Future” scholarship recipient Dora Filipovic

AMI speaks to PhD student Dora Filipovic about being the first recipient of the PMC Sound For The Future scholarship in association with the AES… — UK loudspeaker manufacturer PMC recently established the Sound For The Future Scholarship in association with the Audio Engineering Society Education Foundation, whereby a $5,000 …

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Krotos Audio releases ‘Sound Design from the Sofa’ tutorial series

In Krotos Audio’s ‘Sound Design from the Sofa’ series, sound designer Dan Mellins-Cohen shows users how quickly and easily the company’s plugins and libraries can be used to design the sound for entire scenes, all from the comfort of his sofa. From Foley to sword impacts, footstep sound effects, vocalisations, …

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PMC launches ‘Sound For The Future’ scholarship with the AES

UK loudspeaker manufacturer PMC has established the Sound For The Future Scholarship, in association with the Audio Engineering Society Education Foundation. The $5,000 prize will be given annually to an audio engineering graduate who is also a member of the AES. Tim Ireland, CEO for PMC, said: “As a company, …

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Flawless Victory: Crafting a cinematic soundtrack for Mortal Kombat 11

2019’s biggest fighting game, Mortal Kombat 11, combines carefully crafted music and dialogue to help define a truly cinematic audio experience for the player. Here, Director of Audio at developer NetherRealm Studios, Rich Carle, and the game’s Lead Composer, Wilbert Roget, talk to AMI about their efforts to make MK11 …

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KV2 Audio and TiMax create immersive show for APOLLO 11

As the world celebrates the 50th anniversary of the moon landing in 1969, a new play endeavours to recreate the thrill of this historic event with a unique, immersive theatrical experience. APOLLO 11 tells the story of the 400,000 men and women who worked to accomplish this extraordinary mission. Told …

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GameSoundCon 2019 scores Mortal Kombat 11 composer for keynote

GameSoundCon, the largest professional conference for video game music and sound design, is returning to the Millennium Biltmore Hotel in Los Angeles this October. The keynote speech will be held by Wilbert Roget II, who composed the music for Mortal Kombat 11, which broke a 12 year game industry record …

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EXCLUSIVE: Behind the sound design of Tom Clancy’s The Division 2

Colby Ramsey finds out how the sound team for Tom Clancy’s The Division 2 pulled out all the stops to create a truly immersive audio experience for 2019’s biggest online RPG shooter… — A familiar spin on its predecessor’s icy setting, The Division 2 play out on the streets of …

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Sound Technology and Out Board to collaborate on spatial audio demo at ABTT Show

Immersive audio and show control specialists Out Board, and Sound Technology Ltd, distributors of HARMAN Professional Audio and Lighting products in the UK, are collaborating on a spatial audio demonstration at the ABTT Theatre Show in London this week. Out Board will present a sampler of TiMax immersive audio soundscapes …

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Dynacord releases Sonicue sound design software

Dynacord has unveiled Sonicue, its new system-focused software designed to aid set up, tuning and operation of sound reinforcement systems by providing a full overview of the system. Sonicue supports Dynacord TGX and IPX series amplifiers, as well as all amplifier models fitted with the RCM-28 OMNEO Network & DSP …

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Submissions now open for GameSoundCon 2019

GameSoundCon, the premier conference for video game music and sound design, has announced an open call for Video Game Sound designers and Game Audio Experts to speak at GSC in Los Angeles on Oct 29 and 30. “This is one of my favourite parts of GameSoundCon!” said executive director Brian …

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