GCRS' newest studio boasts Dolby Atmos and Ambisonics sound and its set up to create hyper-realistic soundscapes for VR applications in an environment dedicated to creative collaboration.
BAFTA, Ivor Novello celebrated composers and innovative live musical performance confirmed for inaugural event at Southbank’s Purcell Room
The Meg soundtrack composer Harry Gregson-Williams has said that he hopes to have created an "edge-of-your-seat score that helps the audience to immerse themselves" in the film
Renowned film composer Tyler Bates (Deadpool 2, Guardians of the Galaxy, John Wick), will also speak at this year's event.
The company has acquired an Artemis Light and Artemis Beam for its Emerald and HD1 mobile production units, respectively.
Brains and Hunch are renowned composing and sound design duo Tom Haines and Chris Branch.
The audio consultancy worked closely with Suite TV’s interior designer to deliver a 5.1 surround sound studio
LipSync Post have welcomed an overhaul and upgrade to their Soho based facility.
Audio director Rick Hernandez used a selection of DPA microphones to capture sounds Respawn Entertainment’s first person science-fiction game.
VR, AR and immersive experience is becoming an increasingly important aspect of audio for games, film and television and the professionals responsible for mixing sound for these formats are having to adapt to an evolving industry landscape in order to produce the highest quality audio, regardless of the final playback system, as Stephen Bennett reports...
As various new listening formats continue to see increased implementation across the board, creative opportunities are becoming easier to access for post production professionals.
Chris Fogel discusses his work on the recording for the Death Wish soundtrack and ow he used Royer Labs mics throughout.
The broadcaster has moved to a Dante Audio-over-IP infrastructure, with SSL's System T broadcast audio production environment at its heart.
Michael P. Clark used his extensive collection of Lectrosonics Digital Hybrid Wireless equipment, including SSM, SMV and SMQV beltpack transmitters and VR Field, Venue and Venue2 multichannel receivers.
Dialogue in games is for so much more than just telling a story. Here, Creative Assembly’s Will Tidman talks about creating dialogue in a nonlinear environment.
For the Tour de Suisse, some of the outdoor broadcast conditions included temperatures in excess of 30 degrees, as well as driving rain and snow.
The Vancouver-based radio stations have been using Focusrite’s Red 4Pre 58-In/64-Out interface, along with a RedNet AM2 stereo audio monitoring unit.
Company's Media Composer and Pro Tools were used by winners and nominees in all sound and editing production craft categories at the British Academy of Film and Television Arts (BAFTA) Film Awards.
NBC Olympics will use the company's Summa, Artemis Ray, and Brio digital audio consoles to provide audio mixing for its production of the XXIII Olympic Winter Games in South Korea this month.