AudioMedia - Audio Media International

AES Technical Committee to explore 'Audio for New Realities'

AES Technical Committee to explore 'Audio for New Realities'
Colby  Ramsey

Recording

03 March 2017: By Colby Ramsey

The newly-formed group will set out to serve the needs of the audio community working in virtual, augmented and mixed reality environments.

The Audio Engineering Society’s Technical Council (AESTC) has formed a new group to advance the science and application of ‘Audio for New Realities.’

The group will serve the needs of the audio community working in virtual, augmented and mixed reality environments.

‘New Realities’ covers a range of application areas including film, games, music, communications, medicine, forensics, simulations, education and virtual tourism. The technical requirements for new realities cover areas such as spatial audio and synthesis but extend beyond into audio networking, semantic audio, perception, broadcast and online delivery. A need for good cooperation with existing AESTC Technical Committees providing leadership in related disciplines will therefore be required.

The group will initially operate under the Audio for Games Technical Committee. “This is an exciting and new area for the AES as an organisation. A large number of our society’s members already have strong expertise in this emerging area,” said Technical Council vice-chair Michael Kelly. “The Games Technical Committee is a great starting point for the group, but it is not the end-point. We are seeking expert stakeholders in all application areas, looking at synergies across these areas but also at what makes them unique.”

Dr. Gavin Kearney (pictured), researcher and lecturer at the University of York, has been appointed as the group leader. “A core responsibility of the group will be to define a roadmap for the AES to address emergent applications in new realities,” Kearney commented. “Our initial objectives will include collating the state of the art in audio for new realities across recording, composition, sound design, spatial audio, environmental analysis and auditory scene synthesis, in order to develop technical workflows that are practical and relevant to the industry and creative practitioners in the field.”

AES president Alex U. Case concluded: “Beginning with the landmark AES AVAR Conference, AES has focused the expertise, knowledge and skill of its membership on the vast range of creative possibilities to be explored and the breadth of technical challenges to solve in this fledgling market sector. We’re continuing AES’s market leadership with two solid tracks at the Berlin and New York conventions. Expanding our Technical Council to address these new realities, with leadership by Dr. Kearney, is further evidence of AES’s commitment to the future.”

http://www.aes.org/