AudioMedia - Audio Media International

NAB 2016: Spatial Automated Live Sports Audio on show

NAB 2016: Spatial Automated Live Sports Audio on show
Adam Savage

Broadcast

18 April 2016: By Adam Savage

Developed by DTS, Fairlight and the University of Salford, new SALSA solution "automatically translates pitch mics into 3D audio objects."

Fairlight has collaborated with DTS and the University of Salford to introduce a new approach for assisting sound engineers with live sports productions.

Spatial Automated Live Sports Audio (SALSA) is a real-time automated mixing process that identifies the location of specific sound events from a grid of pitch microphones. The algorithm, developed by the University of Salford, identifies the type of sound event, its 3D location and its duration, and automatically drives console fader movements to open the relevant mic(s).

The wider advantages of this real-world solution became clear when SALSA was combined with the object-based audio live production system co-developed by DTS and Fairlight.

Leaving pitch microphones at a fixed level can result in off-pitch crowd noise masking on-pitch sounds in the broadcast mix. With the introduction of even more mics and immersive object-based audio, it will become even more challenging to manually create the best possible mix.

SALSA helps address this problem by allowing different game sounds, such as ball kicks and referee whistles, to be processed automatically by the mixing console. SALSA can be adapted to search for different sounds, allowing the automated mixing to be applied to different sports.

As it uses the open object-based audio standard MDA (ETSI 103-223: Multi-Dimensional Audio), SALSA can be easily integrated by Fairlight into their next-generation live production systems, supporting both conventional and object-based broadcasts.

“By combining cutting edge technology from our three organisations, the SALSA project automatically translates pitch mics into 3D audio objects,” said Tino Fibaek, chief technical officer at Fairlight. “This allows broadcast mix engineers to focus on the overall mix, whilst the system does the hard labour of extracting the best possible sound from the pitch for sports aficionados."

“We believe our SALSA software will bring a step-change in the quality of broadcast audio for sports and we’re excited to be working with Fairlight and DTS to showcase its capabilities in a practical work-flow,” stated Dr. Rob Oldfield, audio research consultant from the University of Salford.

“We are delighted to see this collaboration come together to create real innovation for the live broadcast community,” added Fadi Malak, director of corporate strategy at DTS. “Combining the algorithm from the University of Salford with MDA was a natural fit. It really helped showcase the true potential of the ETSI standard.”

At NAB 2016, SALSA is being demonstrated as part of a complete outside broadcast production workflow, from capture to reproduction – SALSA-identified objects are extracted from the mix by the 3DAW system in Fairlight’s EVO.Live mixing console, and packaged into a linear MDA bitstream for contribution over SDI.

For a full demonstration of SALSA at NAB 2016, head over to the DTS booth (SU3714). For more information on Fairlight, visit booth N6019.

http://www.dts.com
http://www.fairlight.com.au